” 1.  A robot may not harm a human being, nor allow a human being
to come to harm through inaction.
2.  A robot must obey the orders given to it by human beings,
unless such orders conflict with the First Law.
3. A robot must protect its own existence, provided that
such protection does not conflict with the First or Second Law.”
Isaac Asimov

This famous quote by Asimov perfectly illustrates the complex relationship between humans and technology.

Computational thinking is a problem-solving approach that uses abstraction, logic and creativity to overcome challenges. Although the term was coined by Jeannette Wing in 2006, the concept emerged in the 1950s with Alan Turing and was envisaged in the 1980s by Seymour Papert, who saw computers as tools to help us learn how to think.

Today, computational thinking goes far beyond simple coding; it is an approach to solving problems in a logical, creative and collaborative way. In schools, it is fostered through hands-on activities such as educational robotics, visual coding (e.g. Scratch) and unplugged exercises.

“Computational thinking is much more than programming.
It’s a new way to express ideas and solve problems”.
— S. Papert

Activities such as the FIRST LEGO League and the World Robot Olympiad (WRO) provide young people with the opportunity to develop their skills, work together, and learn while enjoying themselves. They are not just about building robots, but also about developing critical thinking, teamwork and communication skills.

At My School, we offer coding courses and robotics labs, as well as the opportunity to participate in international competitions, to help every student take an active role in their learning journey.

👉 We learn by making mistakes.
👉 We grow through collaboration.
👉 We build by thinking.

Programming a robot is just the beginning. The real goal is learning how to programme your own future.

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